DynamicVibe Productions
CineFoley Music Maker AI Tools
How to use
DynamicVibe Tools · CineFoley

CineFoley

Foley & Soundscape studio. Compose precise prompts from cinematic sound-design controls, then generate the sound effect right here with fal.ai Stable Audio — or copy the prompt to MMAudio, AudioLDM, ElevenLabs SFX, and Suno SFX. Bring your own fal.ai key; audio renders in your browser.

Scene Presets
Optional starting points. Load one, then tune the controls.
20 starts
1. Sound Origin
What is making the sound?
Footsteps
Impact
Mechanical
Nature
Human
Creature
Weapon
Vehicle
UI / Tech
Ambience
Wet Concrete
Gravel
Hollow Wood
Dry Leaves
Metal Grate
Thick Carpet
Deep Mud
Packed Snow
Subtle
Medium
Heavy
Brutal
Tiny
Human
Oversized
Massive
Wet
Dry
Rusty
Brittle
Frozen
Hollow
2. Acoustic Space
Where is it heard?
Close-Up (ASMR)
Mid-Distance
Distant
Muffled
Binaural 3D
Studio (Dry)
Small Room
Large Hall
Outdoor Alley
Cavernous / Cave
Dense Forest
Foreground Foley
Background Bed
Texture Layer
Transition
Dry
Subtle
Medium
Long Decay
Clear
Behind Wall
Underwater
Helmet
Through Glass
Static Center
Left → Right
Passing By
Circling
3. Timing & Motion
How does it evolve?
Single Impact
Short Burst
Repeating
Continuous Loop
Slowly Evolving
Steady
Irregular
Mechanical Pulse
Sparse
Sharp
Soft Onset
Swell
Delayed Hit
Abrupt Stop
Natural Decay
Echo Tail
Slow Fade
Steady
Rising
Sudden Cut
Slow Release
4. Treatment Chain
What color should it have?
Punchy
Cinematic
Heavy Bass
Crisp Highs
Lo-Fi / Tape
Tense / Creepy
Hyper-Realistic
Aggressive
High-Fidelity
48kHz
Pro Sound Design
Stereo Field
Lossless
Foreground
Dialogue-Safe
Wide Immersive
Offscreen
Vintage Cassette
Shotgun Mic
Contact Mic
Phone Voice Memo
Condenser Mic
5. Constraints & Exclusions
What should the model avoid?
No Music
No Voices
No Wind
No Clipping
No Modern FX
Isolated Foley
Anything the options above can't express. This text is appended to the generated prompt and sent to the model verbatim.
Live Prompt

Edit Render
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